Allright Rig is a plugin for automatic creation of character rigs and working with character animation in Unreal Engine 4. The main goal is to create a possibility of creation and editing character animation, which will help to make games, previsualization, cinematics and animation movies in Unreal Engine 4.

Video:

Basic Tutorial: https://www.youtube.com/watch?v=wjCqrDiGMds

Online Help on Discord: https://discord.gg/cSTxgKG

Udemy Course Discount Link: https://www.udemy.com/rigging-a-character-for-animation-in-unreal-engine-4/

Technical Details

Plugin Pagehttp://alexallright.com/allrightrig/

Documentationhttp://alexallright.com/allrightrig/doc/

Example Projecthttps://drive.google.com/uc?export=download&id=1bL31e_nfVHIJXxmNxLPG-z1F7vK9s6fT

Example Game: https://drive.google.com/uc?id=1IC96EhkiiY1VeyO7iu-RoATPLTLKS8r4&export=download

Roadmaphttps://trello.com/b/FoNzYh07/allright-rig-roadmap

Features:

  • Modular rigging system allows you to create any kind of rigs.
  • Facial rigging using bones and blend shapes.
  • Baking animation from an animation sequence to the rig and vise versa.
  • Partial animation editing.
  • Pose library.
  • Copy/paste, mirror animation using animation tools.
  • Animation constraints such as parent, point, orient, scale and aim.
  • Animation curve filters such as butterworth, peak removal, simplify curve.
  • Custom Blueprint library.
  • Presets for different character rigs.
  • Open source.

Supported Platforms: Windows, Mac