Demo Video

Fly Dream Dev OTHER ASSETS

This system uses just one component and one material to make objects transparent between the character and the camera. Objects can be of any complexity and with any number of materials. All code is written in C ++ for performance.

This plugin not work in multiplayer. Advanced Fade Objects PRO work in multiplayer.

Advanced Fade Objects PRO Multicolor, Multiplayer, Tags and more.

Advanced Fade Objects for Unreal Engine 5 with support for the following platforms: “Win64”, “Android”, “Mac”, “PS4”. DOWNLOAD LINKUse it for testing purposes.

Bonus Free! Video. Link Project

Update 1.1 for UE 4.25-4.26.

+ Fixed ignore actor

+ Fix algorithm for adding objects to hide

Update 1.0.6 for UE 4.25-4.26.

+ Fixed a crash.

+ Added android support.

Update 1.0.5 for UE 4.26.

  • Change variable ignoreActors to BlueprintReadWrite.
  • Used Async Trace for best performance.

Update 1.0.3 Demo Video

  • Added installation of instance material.
  • Added the ability to pause the Fade Objects system in runtime.
  • Added the ability to turn disable/enable the Fade Objects in runtime.

Disclamer: This will not work with FoliageInstanceMesh.

Technical Details

Features:

  •  This system uses just one component and easy to use.
  •  Objects can be of any complexity and with any number of materials.
  •  All code is written in C ++ for performance.

Code Modules:

  •  AdvancedFadeObjectsComponent (Type: Runtime)

Number of Blueprints: 1

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64, Android

Supported Target Build Platforms: Win64, Android

Documentation: Google Doc LinkDiscord

Example Project: Included

Important/Additional Notes: No